DESCRIPTION

Ferrari Monza SP1 2019 – 3D Model (GLB, GLTF, USDZ)High-quality 3D model of the Ferrari Monza SP1 (2019), created with clean geometry and optimized topology. This static model is suitable for real-time applications, visualizations, AR/VR use, and product presentations.

File Details:Formats included: .glb, .gltf, .usdz

File Size: Approximately 15 MB

Geometry:

Triangles: 216,400

Vertices: 134,000

UV Mapping: Yes

Vertex Colors: Yes

Scale Transformations Applied: No

Animations: None

Rigged: No

Materials and Textures:Materials: 22

Textures: 25 (embedded in supported formats)

PBR Materials: No

UV Layout: Clean and unwrapped

All textures are included within the files (no external dependencies)

Recommended Uses:Real-time rendering

Automotive visualization

AR/VR applications

Static assets for game environments

Product and design showcases

Web-based 3D viewers (Three.js, Babylon.js, etc.)

Included:One .glb file

One .gltf file

One .usdz file

All files include materials and embedded textures

Note: This model is static (not rigged or animated) and intended for visual and presentation use only.

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Ferrari Monza SP1 2019 3D model

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File formats
GLTF
glTF | 3 files<br />File Size: 30.9 MB
USDZ
USDZ<br />File Size: 6.49 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
216400 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 134000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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