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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Futuristic Car Concept 2
Model for Subdivision.Originally created with 3ds Max 2014, Vray version 3.6Model is ready to Render (Max and Blender files include materials, lights, camera)Scene objects are organized by layers / groupsModel is scaled to real-world size.Units used: centimetersThe files contain only the closed-door version of the car. All moving parts (doors, wheels, etc.) have proper pivots. The names of these parts are determined by the material but begin with the part name. For example, the parts related to the front left door are named door_front_L_body, door_front_L_plastic_black, etc. To easily select all these parts, use the selection by name door_front_L. GEOMETRYSubdivision Level 0 Polys 282 734 Verts 296 707
FILESMax 2014 version + textures
Blender 3.6 version + textures
FBX base mesh (not smoothed)OBJ base mesh (not smoothed)