FIAT 500 Car 3D model
Every vertex, edge and face has been carefully crafted to minimize the poly count for a much seamless rendering while cautious enough to take care of details. Objects are parented and ready for your next move. Essentially, this is a low poly model suitable for every other 3D application including game engine, VR, AR. When sub-divided, it is suitable for a very close shot because of it's details. It has very clean and simple textures and you can change them desirably. The whole car is one mesh, though wheels can be easily rotated by making them a separate object. I made it primarily in blender and provided both the internal and cycles renders. I later converted those files to FBX, PLY, DAE, 3DS, OBJ and MTL. I saved the textures and especially in the .DAE file, you can expect the texture to appear.
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