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This heavy duty bicycle has been modeled carefully ensuring the conventional standards of 4 vertices per face. There are many primitive/ objects which have been rigged to follow the main frame. The chain is rotatable by rotating the circular shape with an arrow-shape at the end. Be sure to rotate it in the appropriate axis. Likewise, the steering or so-called handle bars are rotatable. I didn't use any textures for this for I found it unnecessary. I have also made it high detail so that even the smallest and perhaps hidden parts of a bicycle haven't been left out. This is for example the braking system. It is a high poly model and thus may not appropriately match a game engine. on the contrary, this would be very cool for animation, visual effects or other such uses of 3d models that aim at achieving high quality realistic looking works.
REVIEWS & COMMENTS
accuracy, and usability.
