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Option 1 (simplest, both stores): 1_Upload_single_ZIP\Classic_London_Procedural_House_Blender.zip One flat ZIP: the .blend, Readme.txt and all 329 texture files. Nothing else is needed.Option 2: 2_Alternative_split_ZIP\Classic_London_Procedural_House_Model_Blender.zip (.blend + Readme) 2_Alternative_split_ZIP\Classic_London_Procedural_House_Textures.zip (329 textures) The buyer extracts both into ONE folder.Preview images: 3_Preview_images (20 images, 1920 x 1080 JPG; 01 is the best thumbnail, 19 and 20 are wireframe images for CheckMate / the wireframe slot).Do not put the preview images inside the ZIP.
PRODUCT NAMEClassic London Procedural House
SHORT DESCRIPTIONCustomizable classic London brick townhouse built with Geometry Nodes. Change floors, baysand depth, add balconies, doors, chimneys, street lamps and a telephone box. 59 PBR materials,4K textures, ready to render in Blender 5.2.
DESCRIPTIONBuild your own London street. This classic brick townhouse is a single procedural object: oneGeometry Nodes modifier controls the whole building and its surroundings, and everything updatesinstantly.
Features
- Floors (2-30), bays (1-40) and house depth (1-40) with one slider each
- 4 wall facades with doors, windows, balconies (several styles), downpipes and chimneys
- Solid walls option: windowless brick walls on any side
- Corner pillars, attic floor and roof with automatic chimney stacks
- Pavement and cobblestone street ring with rounded corners
- Street lamps, wall lanterns above the doors and a red telephone box
- Optional real lights (Lights On) with shadows for night scenes
- Realize Instances switch: converts the house to real geometry for export (FBX, OBJ, glTF, USD)
- Random seeds for variation, mixed window variants, tuned roof materials without visible tiling
- 59 PBR materials, tileable 4K textures (BaseColor, Metallic, Roughness, Normal, AO, Opacity)
- Real-world scale (1 unit = 1 meter), centred on the origin, clean names, single root empty
- Render-ready scene: camera, procedural sky, Cycles settings; just press F12
- Node graph is organised in numbered sections with notes
Requires Blender 5.2 or newer. Rendered with Cycles.
SPECIFICATIONSNative format ................ Blender (.blend), saved with Blender 5.2.2 LTSRenderer ..................... Cycles (Principled BSDF materials)Polygon count ................ 1,051,726 (default settings, instances realized; native file)Vertex count ................. 1,056,502 (default settings, instances realized; native file)Triangles / Quads / N-gons ... 218 / 1,049,439 / 2,069 (mostly quads)Source kit stored in file .... 64 meshes, 279,447 polygons, 281,697 verticesGeometry type ................ Polygonal, Quads/Tris (a few n-gons)Subdivision ready ............ No (not intended)UV mapped .................... Yes (tiling PBR textures)Rigged / animated ............ No / No (every modifier setting can be keyframed)Units / scale ................ Metric, 1 BU = 1 m; default house about 15 x 21 x 14 m (with street)Materials .................... 59Textures ..................... 329 files: 319 at 4096 x 4096, 5 at 8192 x 8192, 5 at 1024 x 1024Texture formats .............. JPG (324), PNG (5); PBR mapsTexture paths ................ relative, file names only (no folders); no embedded texturesArchive structure ............ flat ZIP, no subfoldersModel position ............... centred on origin, ground at Z = 0; one root empty, scale 1Includes camera .............. Yes (Classic_London_Camera, for convenience)Includes lights .............. Optional point lights (instanced when Lights On is enabled)
SOFTWARE / COMPATIBILITY NOTE FOR BUYERSNative Blender file for Blender 5.2+. The procedural generator is a Blender Geometry Nodes setup;other software can use the realized mesh (turn on Realize Instances, then export). FBX/OBJ filesare not included.
TEXTURE RESOLUTION LIST4096 x 4096 (319 maps), 8192 x 8192 (5 maps), 1024 x 1024 (5 maps)
REVIEWS & COMMENTS
accuracy, and usability.
