DESCRIPTION

Ventilation Modular PBR 02

PBR MetalRough (TEXTURE 4096X4096 )

Technical Details: Texture Size: 4096x4096 Textures for PBR Metallic Roughness The models are in real-world scale, and are Intended for game/realtime/background use. They were created in Marmoset render.

  • vent01 : 1450 tris (1582 verts)
  • vent02 : 1032 tris ( 1151 verts)
  • vent03 : 858 tris (946 verts)
  • vent04 : 808 tris (896 verts)
  • vent05 : 1612 tris (1742 verts)
  • vent06 : 1192 tris (1280 verts)
  • vent07 : 856 tris (944 verts)
  • vent08 : 1388 tris (1548 verts)

There are texture maps included PBR MetalRough (Base color,normal map,Roughness,Metallic,Height, ) (4096x4096). All objects, texture maps and materials are properly named for easy use. The models have clean topologies, and are centered to world (0,0,0).

Please note that the background scene, lights and render setup are not included in this product.

Texture resolutions: 4096x4096

Format

obj (Multi Format) Fbx ( Multi Format ) Blender Maya Max 2023 Max 2021

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yasinyorur-732f8f
yasinyorur-732f8fCommunity member
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good job
sokra
sokraCommunity member
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Süper olmuş beğendim
poyraz
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Ventilation Modular PBR 02 Low-poly 3D model

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File formats
STL
Stereolithography<br />File Size: 322 KB
OBJ
OBJ | 2 files<br />File Size: 505 KB
MAX
Autodesk 3ds Max | 3 files<br />File Size: 2.44 MB
BLEND
Blender<br />File Size: 526 KB
ABC
Alembic<br />File Size: 468 KB
FBX
Autodesk FBX<br />File Size: 551 KB
DAE
Collada<br />File Size: 787 KB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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3000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 3000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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