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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/15
Wizard_on_throne - 6073 Tris, Throne - 2016 Tris
Arch_bell - 6786 Tris
Statue_dragon_with_wings - 5940 Tris, Statue_dragon_without_wings - 3736 Tris
Big_bell - 5472 Tris
Fountain - 4321 Tris
Pedestal_bronze_3 (with head) - 1578 Tris
Pedestal_bronze_2 (with head) - 1654 Tris
Pedestal_bronze_1 (with head) - 1786 Tris
Heart_mask - 1264 Tris
Horned_mask - 1086 Tris
Candle_mask - 948 Tris
model content:
unreal project_4.18 (Supports all new versions)
unity package_2022.3 (Built-in, URP, Hdrp) - Shaders are based on the shader graph.
Ue_Textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Roughness, Metal, Normal, Mask)
All_Textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Diffuse(1,2,3,4,5,6,7,8), Metal, Specular, Roughness, Glossiness, Normal(OpenGL), Normal(DirectX), Mask)
Unity_Textures(Tga-4k-8bit):Albedo(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Normal, SpecularSmoothness, Mask)
Blender_Textures