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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The Photorealistic 3D model of Wooden Car Parking Shed - 01. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and ResolutionsPBR - Metallic and Specular Maps
Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
UE4 Packed
PolyCount Without SubdivisionVertices - 1164Faces - 931Tris - 1774
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