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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A high-quality only quads polygonal model with accurate scale and proportions, optimized for real-time engines and high-end renders. This asset is perfect for game developers and 3D artists needing a clean, versatile outdoor light fixture.
Full DescriptionBring your digital environments to life with this versatile double-arm street lamp. Whether you are building a cinematic city street or a real-time game environment, this model offers the perfect balance between low-poly efficiency and high-fidelity detail. The asset is fully optimized for both Unity and Unreal Engine out of the box.
Geometry
Low poly model; All-quads geometry
Clean topology with efficient edge flow
Subdivision-ready with no creases
Smooth results in any 3D software
Textures & MaterialsFull PBR workflow support. Two texture sets included:
2K (2048x2048) and 4K (4096x4096) resolutions
Maps: Base Color, Roughness, Normal, Metallic, AO, Displacement, Transmission
UV Mapping
Professional non-overlapping UV unwrap
Maximized texel density for crisp details
Technical Specs
Software: Blender 5.0 (Cycles)
Geometry: 100% Quads
Organization: Clearly named objects and materials
Integrated Workflow CategoriesTo save you time, the files are structured as follows:
Category 1: Standard files (.blend, .fbx, .obj, .glb, .usdc) with 4K textures.
Category 2 (Unity): Optimized FBX and 2K textures for Unity projects.
Category 3 (Unreal): Optimized FBX and 2K textures for Unreal Engine projects.