DESCRIPTION
  • The glaucus atlanticus is a small nudibranch gastropod mollusk.
  • Model designed for close-up.
  • With original textures hand painted.
  • Ground texture animation include in .blend version.
  • Rig instructions and animation included.

  • Units of file: centimeters.

  • Size in centimeters: 3 (X axis), 3.14 (Y axis), 2.81 (Z axis).

  • Real world scale. (1,1,1).

  • Focused on the origin.

TOPOLOGY

  • An object with an manifold mesh.
  • 100% quads (10,604 quads).
  • 10,606 vertices and 21,208 edges.
  • Subdividable topology.
  • Clean edge flow.
  • No isolated vertices.
  • No coincident vertices.
  • No coincident/coplanar faces.
  • No faces intersected.
  • No faces distorted more than 45 degrees.
  • No loss geometry.
  • No poles with more than 5 edges.

RIG

  • Armature with 232 bones.
  • The bones are replaced by shapes, with forms and color guidance.
  • The actions and its range of allowable values are controlled by constraint on each bone.
  • Auxiliary objects are hidden and another layer.
  • IK/FK for tail.
  • With rig instructions and animation included.

UVMAP AND TEXTURES

  • Normal outward.
  • UV without overlapping.
  • 5 original textures hand painted of 8192x8192 px.
  • Normal map texture is optional.

Image textures included:

  • glaucus_atlanticus_diffuse.png
  • glaucus_atlanticus_specular.png
  • glaucus_atlanticus_bump.png
  • glaucus_atlanticus_mirror.png
  • glaucus_atlanticus_normal.png (OPTIONAL)

PREVIEWS

  • Render with the Blender internal engine without post producion.
  • The images of the mesh and bones are in orthographic view.

The FBX file is exported from Blender and may need some adjustment (textures, constraints).

glaucus-atlanticus glaucus animals sea-swallow blue-angel, blue-glaucus, blue-dragon, blue-sea-slug blue-ocean-slug slug nudibranch gastropod mollusk low-poly manifold real-time rig rigged real-time animated

REVIEWS & COMMENTS

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Tecna
TecnaSeller of this model
This user is the seller of this model
Thank you very much. I also wish you good luck.
ZetoCG
ZetoCGCommunity member
This user is part of the CGTrader community
Cool model. Good luck with sales!

Glaucus atlanticus rigged low poly Low-poly 3D model

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File formats
TEXTURES
Textures<br />Renderer: Blender Internal<br />File Size: 124 MB
BLEND
Blender<br />Version: 2.78 - Renderer: Default Blender Internal<br />File Size: 1.79 MB
PDF
PDF | 2 files<br />File Size: 4.37 MB
FBX
Autodesk FBX<br />File Size: 2.58 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
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- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
10604 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 10606 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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