DESCRIPTION

Additional Services
If you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.

+$200-900:Customize a character animation for less than 4 seconds.
+$150:Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.

Introduction
This Siberian tiger is modeled at real-world scale in Blender, with multiple 4K textures in UDIM format, fur, rigging, facial UI control, and animations.
It consists of 14 objects: Body, 2 eyelids, tongue, 4 sets of nails, 2 sclerae, 2 irises, 2 teeth.

Polygons
Body: vertices 38,629; polygons 38,558
Eyelids: vertices 576; polygons 512
Tongue: vertices 5,416; polygons 5,350
Nails: vertices 6,032; polygons 5,888
Sclerae: vertices 1,092; polygons 1,152
Irises: vertices 1,476; polygons 1,536
Teeth: vertices 14,712; polygons 14,656
Total: vertices 67,933; polygons 67,652

Formats
There is a Blender project and an OBJ file.

Textures
JF0LA12A0_SiberianTiger_Tooth_Normal.png, 4096*4096
JF0LA12A0_SiberianTiger_Tooth_BaseColor.png, 2048*2048
JF0LA12A0_SiberianTiger_Hair_Mask.1002.png, 4096*4096
JF0LA12A0_SiberianTiger_Hair_Mask.1001.png, 4096*4096
JF0LA12A0_SiberianTiger_Hair_BaseColor.1002.png, 4096*4096
JF0LA12A0_SiberianTiger_Hair_BaseColor.1001.png, 4096*4096
JF0LA12A0_SiberianTiger_Eye_BaseColor.png, 4096*4096
JF0LA12A0_SiberianTiger_Body_Specular.1003.png, 4096*4096
JF0LA12A0_SiberianTiger_Body_Specular.1002.png, 4096*4096
JF0LA12A0_SiberianTiger_Body_Specular.1001.png, 4096*4096
JF0LA12A0_SiberianTiger_Body_Normal.1003.png, 4096*4096
JF0LA12A0_SiberianTiger_Body_Normal.1002.png, 4096*4096
JF0LA12A0_SiberianTiger_Body_Normal.1001.png, 4096*4096
JF0LA12A0_SiberianTiger_Body_BaseColor.1003.png, 4096*4096
JF0LA12A0_SiberianTiger_Body_BaseColor.1002.png, 4096*4096
JF0LA12A0_SiberianTiger_Body_BaseColor.1001.png, 4096*4096
JF0LA12A0_SiberianTiger_Hair_ID.jpg, 4096*4096

Rigging
Fine controllers are available to make it easier to create postures and animations. The features are as follows:
CTR_root controls the entire model.
MCH_spine_a.003 and CTR_gravity control the torso.
CTR_spine_roll_a, CTR_spine_roll_a, CTR_spine_roll_b, CTR_spine_roll_c and CTR_spine_roll_d are FK controllers of body.
CTR_spine_stretch_B is the controller of the latter spine; its customized attribute—TailFollow/NOFollow_ROTA controls whether the tail rotates following the torso.
CTR_spine_F is the controller of the former spine; its customized attribute—NeckFollow/NOFollow_ROTA controls whether the neck rotates following the torso.
CTR_spine_stretch_M is the controller of the middle spine.
CTR_neck_rool_a.001, CTR_neck_rool_a, CTR_neck_rool_b and CTR_neck_rool_c control the neck.
CTR_head controls the head; its customized attribute—HeadFollow/NOFollow_ROTA controls whether the head rotates following the parent controller.
CTR_chin_a and CTR_chin_b control the lower jaw.
CTR_eyeball.rool, CTR_eyeball.001.L, CTR_eyeball.001.R, CTR_eyeball.L and CTR_eyeball.R control the movement of eyes.
CTR_Eyelid_U.008.L, CTR_Eyelid_U.009.L, CTR_Eyelid_U.008.R and CTR_Eyelid_U.009.R control the movement of eyelids.
CTR_scapular.001.L, CTR_scapular.001.R, CTR_hip.L and CTR_hip.R control the shoulder and hip bone.
CTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are the IK controllers of the limbs.
CTR_Paw oac_F.L, CTR_Paw oac_F.R, CTR_Paw oac_B.L and CTR_Paw oac_B.R control the extension and flexion of the toes, and the systole and stretch of the nails. Its customized attribute—IK_FK_change controls the switch of IK/FK of the legs, which is non-seamless; Limit_IK_Stretch controls the stretch limit of the legs in IK mode.
There are more finer controllers of the toes, which will help you in highly detailed animations.
CTR_Knee_F.L, CTR_Knee_F.R, CTR_Knee_B.L and CTR_Knee_B.R control the orientation of the knees in IK mode.
CTR_tail_a.002, CTR_tail_a.001, CTR_tail_b.001 and CTR_tail_c.001, etc are FK controllers of the tails.
There is a facial control system to control facial expressions, and a facial UI to easily create facial animations.
CTR_blink.R and CTR_blink.L control the winking; CTR_fierce.R, CTR_fierce.L and CTR_lip.001 control the movement of the upper lip; CTR_lip controls the movement of the nose; CTR_mouth controls the movement of the lower jaw;
CTR_laugh and CTR_fury control facial expressions.
And more…

Animations
Loopable running animation at 30 fps, Frame range 0-12
Unlooped lying animation at 30 fps, Frame range 0-230
Loopable walking animation at 30 fps, Frame range 0-270

Features
The model is in meter units at real-world scale.
To run quickly, the fur is hidden. You can enable the Display if needed.
The model can be rendered in the current project, without any other adjustment.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
0
0
158
Project-obj
Project-objCommunity member
This user is part of the CGTrader community
Love it
Droimate
DroimateCommunity member
This user is part of the CGTrader community
beautiful
ap
apl4Community member
This user is part of the CGTrader community
good
an
aniqajavdCommunity member
This user is part of the CGTrader community
good
bi
bigsk8manCommunity member
This user is part of the CGTrader community
wooow
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
TOP SELLING
One of the best-selling models in its category — trusted by many buyers.

Siberian Tiger Animated VFX Grace 3D model

Custom License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
OBJ
OBJ<br />File Size: 2.99 MB
BLEND
Blender<br />Version: 2.83.5 - Renderer: Cycles<br />File Size: 191 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
67652 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 67933 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat