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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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High detailed photo realistic Polar Bear FUR Animated 3D model.Ready to render exactly as you see above preview images in 3DS max 2016 with V-Ray. (HDRI map included)This model is suitable for animation, visualization, movie etc.Cameras, lights and render settings are included in 3ds max file.
FEATURES :
TEXTURES FORMATS AND RESOLUTION :
All textures provided with high resolution. (main color map texture is .Tga)
Color Map.Tga : 8192 x 8192Normal Map.Jpeg : 8192 x 8192Specular Map.Jpeg : 8192 x 8192Fur Clumps Map.jpeg : 8192 x 8192Fur Density Map (2) : 8192 x 8192HDRI : 2048 x 1024
FILE FORMATS :
.Max 2016 V-Ray.Blend (Blender 2.79. No render setting include).Fbx (Success fully open with textures in maya 2013, 3ds max 2016 and blender 2.79 tested).Obj (.Obj file come with .mtl file. Open success fully with textures in 3ds max 2016, and blender 2.79 tested)
POLYCOUNTS :*.Max :
(Total) Faces : 10,156 Verts : 10,459
Polar bear body : 6,940Mouth : 788Tongue : 220Teeth : 1,904Eyeball (Cornea,Iris,pupil) : 304
HAIR AND FUR NOTES :
3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair.5 different hair systems for a total of about 2 mil. hairs primitives. Easy to modifier hair for your suitable.For an even better render quality you can increase the hair primitives count up to your machine memory limit.The actual renders have been made on a machine based on a single i7 cpu with 8 gigs ram.
RIG & ANIMATION NOTES :
3ds Max file comes with rig elements.The rig come with spline (Shapes) controller with ik,fk system.Angry, mouth open/close, cheek spread, nose movement, rib control (Breath) etc. control come with attributes control. Other control come with simple spline control.The rig structure is stretchable.
3 Fully editable animation sets have been included in 3DS MAX 2016 files :The fur dynamics settings are include in .max file. You just need to save .stat file for hair animation.
1) Walk : (1-37 - loopable)2) Run : (40-60 - loopable)3) Standing : (70-270 - loopable)
OTHER NOTES: