Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/15
This Blue Whale for Unreal 4 comes with a procedural spline animation system that produces dynamic acceleration, turning and rolling along splines.The Whale’s mouth optionally opens when it nears the player, and/or animates intermittently on its own.The package includes 2 swimming animations (slow & fast), an idle animation, a mouth-open idle animation, and 2 Turning Poses included in a Blendspace which can be used if you wish to create a controllable character.The Spline animation system uses a Blendspace 1D to animate the whales swimming speed, and uses blueprint functions to rotate bones along the spline.
It comes with 4 LODs, Dry & Wet Materials, a Physics asset set up for ragdoll effects, and a large range of blueprint settings allowing maximum customization.The Material parent has been planned in advance to allow maximum tweaking so you can adjust your material instances with complete control.Additionally, a demo scene has been included with Underwater PostProcess Settings, Caustic Lighting, Fog, & Depth of Field, along with many Whales, demonstrating what can be accomplished with the Whale’s Spline Blueprint.
FBX formats include 2nd UV Channel for Lightmapping.OBJ Format includes all LOD levels in base poses, and 4 additional poses:
Features:Animations:
Blueprint controls:
Vertex count of Character:LOD0=12442LOD1=5150LOD2=4182LOD3=926
*Texture Resolutions: *2x 4096x20481x 2048x20484x 1024x10241x 1023x5121x 512x256
Scaled to Epic skeleton: YesRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of characters: 1Number of Animations: 6Animation types: In-placeSupported Platforms: Desktop PC / Mac / Xbox 1/ PS4 / HTC Vive / Oculus RiftDocumentation Included: Yes, in Blueprints