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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Hand-crafted by Heikki Niemelä / FunFant. No AI has been used for modeling. An improved version of my earlier two wing plane model, now in four colours.
Vintage biplane in four two-tone paint schemes: White Red, White Blue, White Yellow and Green (white with green stripes). Clear-coated paint, wooden propeller and cockpit details, wire bracing.
Low poly, game ready: 2,842 triangles, 1,585 vertices per plane. Separate objects for the body, the propeller (pivot at the hub), the control stick and the three wheels (pivots at the axles), ready to animate. One material per colour, PBR textures on one UV atlas. Real-world size 6.54 x 6.81 x 2.95 m.
PBR textures 2048 x 2048 (PNG) for each colour: albedo, metallic, roughness, metallic (R) + smoothness (A, Unity layout), normal (OpenGL), ambient occlusion, height, clear coat mask.
Formats: FBX, OBJ, GLB and USDZ for each colour (GLB/USDZ with textures embedded), BLEND with all four colours.
Demo: an airfield with a runway and grass, the red plane ready for take-off, on-screen controls, a follow camera; the URP demo adds post-processing.