Lockheed AC-130J Ghostrider is originally created with 3dmax 2022, rendered in Sustance Painter 11 .
Real world scale unit, Centimeters.
Ready for other game engine or project
Supported platform: Windows 10 or newer, Linux, Mac
The AC-130J is AFSOC’s primary CAS, air interdiction, and armed reconnaissance platform optimized for convoy escort, point defense, and supporting urban combat.
The weapons kit is essentially the same as that found on the AC-130W Stinger II, namely the Precision Strike Package (PSP). This is a modular package which can see a variety of air-to-ground armaments fitted. These include:
Wing-mounted GBU-39 Small-Diameter Bombs (SDB's)Bushmaster II Mk44 30mm gunGunslinger weapons system featuring an internally-housed launch tube capable of deploying up to 10 GBU-44/B Viper Strike or Griffin small standoff munitionsLater iterations of the AC-130J weapons package may include a 105mm howitzer, as can be found on existing AC-130H/U models, and wing-mounted laser-guide AGM-114 Hellfire missiles.
The Precision Strike Package also features an array of sensors and targetting systems:
A dual-console mission operator pallet fitted in the cargo bay2 x dual electro-optical infrared sensor podssynthetic aperture radar podpilot helmet-mounted cueing systemadvanced communication suiteAside from the addtion of the PSP, the Ghostrider is almost identical to the Commando II it derives from. One difference is that while the AC-130J maintains the MC-130J's ability to refuel from airborne tankers it loses the ability to refuel others.