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Grumman E-2 Hawkeye Tactical Early Warning Aircraft Rigged is a three-dimensional model of a carrier-capable airborne early warning aircraft, fully prepared with rigging for animation and simulation purposes.
The model features the distinctive high-wing design with twin turboprop engines and a large rotating radar dome mounted above the fuselage. Detailed elements such as landing gear, propellers, antenna systems, cockpit canopy, and control surfaces are accurately represented. The rigged setup allows animation of key components including spinning propellers, rotating radar dish, landing gear deployment, and control surface movement, making it suitable for dynamic scenes and technical visualizations. Realistic materials simulate painted metal, glass, and mechanical components, clearly presenting it as a digital 3D asset.
For military aviation visualization, defense simulations, radar and surveillance system presentations, animation projects, game development, AR/VR environments, and aerospace educational content.Grumman E 2 Hawkeye tactical Early Warning Aircraft Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!
Grumman E 2 Hawkeye tactical Early Warning Aircraft Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.
Hope you like it!
Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVsAll textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials
Textures Formats:
- (4 .png) 8192 x 8192
- (12 .png) 4096 x 4096
- (5 .png) 2048 x 2048
(c) 3d_molier International
REVIEWS & COMMENTS
accuracy, and usability.
