DESCRIPTION
Overview

Dive into an alternate history of aviation with this premium, fully original narrowbody jetliner concept. This meticulously crafted 3D asset captures the experimental dawn of the jet age, heavily inspired by Boeing’s mid-1950s design iterations. It beautifully bridges the gap between early jet bomber engineering and modern commercial airliners, blending the historic Model 367-64 wing and twin-pod engine configuration with a streamlined, sleek proto-707 fuselage.

Featuring highly detailed JT3C turbojet twin-nacelles (styled similarly to the iconic B-52 twin-engine pods), this flagship model is designed to deliver a cohesive look across your vintage virtual fleet.

Because this is a completely fictional, original design, it functions as a 100% non-IP asset. You can safely deploy it in commercial video games, flight simulators, historical airline management games, cinematic films, and real-time visualization pipelines without worrying about trademark licensing fees or legal restrictions from real-world civil aviation manufacturers.

Production-Ready Textures and Formats (Livery Baked In)

Skip the tedious material setup. Every file format included in this bundle comes fully prepared for rendering or engine integration out of the box:

  • Real-Time Optimized Meshes: The game-ready formats (OBJ, GLB, GLTF, FBX, ABC) feature a pre-baked, engine-ready vintage airline livery. Perfect for instant drag-and-drop implementation in Unreal Engine, Unity, and web-based 3D applications.
  • High-Poly Vertex Color Master: For high-fidelity visualization, the premium setups (PLY and native Blender .BLEND configurations) utilize rich, vertex-based color data baked directly from the original CAD geometry, eliminating external texture node dependencies.
Technical Specifications and Geometry Notes
  • Flawless CAD-to-Mesh Topology: Generated directly from mathematical NURBS surfaces, ensuring completely uniform, highly predictable polygonal flow. Optimized for smooth real-time performance at approximately 41,244 polygons.
  • Immaculate Surface Shading: Enjoy clean, continuous reflections with absolutely zero normal pinching, surface wrinkling, or shading artifacts. Complex areas—like the four underslung turbojet pylons, retro multi-pane cockpit nose glazing, and swept wing fairings—are completely seamless.
  • Versatile Hard-Surface Baseline: An exceptional asset for custom livery skinning, interactive media modification, concept art kitbashing, or historical aviation visualization.
Included File Formats
  • Real-Time 3D (Textured): OBJ, GLB, GLTF, PLY, FBX, ABC
  • NURBS/CAD Engineering Data: STEP AP214, IGES, CGR, X_T, X_B
  • Native Source: .BLEND (Blender 3.6+ Cycles-ready layout)
  • 3D Printing Optimized: STL, 3MF (Engineered to scale cleanly for FDM and resin desktop display models)

Note: This asset package focuses exclusively on high-end geometry and baked textures. Rigging, animations, and interior cabin structures are not included.

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Retro-Futuristic 1950s Jetliner Concept Proto-707 367-64-80 Low-poly 3D model

$7.17
Royalty Free License (no AI)
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Native file format
BLEND2 files
Size: 13.1 MB
Cycles | 3.6
Cycles | 3.6
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 4.91 MB
FBX
Autodesk FBX<br />File Size: 1.8 MB
GLTF
glTF | 4 files<br />File Size: 4.51 MB
PLY
Ply | 2 files<br />File Size: 2.91 MB
3MF
3D Manufacturing File<br />File Size: 485 KB
STP
STEP<br />File Size: 5.15 MB
X_T
Parasolid | 2 files<br />File Size: 3.05 MB
IGE
IGES<br />File Size: 8.24 MB
ABC
Alembic<br />File Size: 3.85 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
51754 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
25965 vertices
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Unwrapped UVs
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