DESCRIPTION
Overview

Inject the pioneering spirit of early commercial aviation into your digital worlds with this highly detailed, fictional narrowbody jetliner. Taking structural design cues from the long-range, iconic silhouettes of first-generation 1950s transcontinental quad-jets like the 707-320 series, this model showcases extensive technical detail centered around its period-faithful JT3C turbojet engine pods.

The airframe is designed as a progressive stretched platform, allowing creators to explore extended fuselage variations while maintaining perfectly coherent aerodynamic weight, balance, and proportions across your asset inventory.

Commercial-Ready & IP-Free

This 3D model is a 100% original, fictional aircraft concept layout. Built completely from the ground up as a non-IP asset, it is fully cleared for commercial integration across video games, cinematic VFX, flight simulators, and real-time visualization projects without the legal overhead, licensing fees, or trademark restrictions connected to real-world aerospace brands.

Production-Ready Textures & Workflow
  • Baked PBR Pipeline: Optimized with high-fidelity texture maps baked directly from aerospace-grade CAD source geometry, ensuring accurate material and lighting responses in modern real-time game engines.
  • Pre-Applied Livery & UVs: Features a highly efficient, clean UV-unwrapped layout with an included custom livery texture set, creating a plug-and-play solution that remains effortless to re-skin or brand.
  • CAD Surface Precision: Generated using precise NURBS engineering data to guarantee perfectly smooth hull curvature arcs, clean mesh topology, and artifact-free shading transitions.
  • Kitbash Baseline: Functions as a highly flexible base mesh, providing an excellent technical foundation for custom body modifications, hardware kitbashing, and rapid concept design pipelines.
Included Formats3D Real Time & Engine Deployment
  • Native .blend (Blender 3.6+ source project optimized for Cycles)
  • .OBJ (Optimized, untextured low-poly mesh variant tailored for custom livery development)
  • .GLB / .GLTF (Drop-in ready for real-time applications, web viewers, and AR setups)
  • .PLY (High-poly variation incorporating vertex-based colors mapped straight from the CAD source—ideal for close-up visualization without needing external texture files)
CAD & Industrial Engineering
  • STEP AP214
  • IGES
  • CGR
3D Printing & Scale Modeling
  • STL
  • 3MF(Engineered to scale reliably across FDM and resin printing hardware. Adjust thin structural cross-sections or trailing wing elements depending on your targeted physical print scale).

Note: This asset focuses purely on model geometry and textures. It is delivered unrigged and non-animated, providing a clean baseline for your studio's custom rigging setups.

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707-320 Style Quad Jetliner - Custom 1950s Plane Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND2 files
Size: 12.7 MB
Cycles | 3.6
Cycles | 3.6
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 5.22 MB
FBX
Autodesk FBX<br />File Size: 1.79 MB
GLTF
glTF | 4 files<br />File Size: 4.45 MB
3MF
3D Manufacturing File<br />File Size: 517 KB
STL
Stereolithography<br />File Size: 1.96 MB
STP
STEP<br />File Size: 4.29 MB
IGE
IGES<br />File Size: 7.65 MB
PLY
Ply | 2 files<br />File Size: 2.87 MB
X_T
Parasolid | 2 files<br />File Size: 2.37 MB
ABC
Alembic<br />File Size: 3.79 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
51038 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
25743 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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