DESCRIPTION
Overview

A premium, fictional widebody airliner concept featuring an unconventional rear-engine, T-tail configuration inspired by historic tri-jet architectures and heavy commercial aircraft design eras. Developed directly from master engineering-grade CAD/NURBS surfaces, this production-ready asset provides mathematically continuous reflections, flawless hull curvature, and perfectly smooth wing-root transitions.

Engineered as a progressive, stretched heavy transport platform, this model maintains historically coherent structural balance and aerodynamic proportions. Because this is a fully original, fictional layout, it functions as an entirely non-IP asset. You can safely deploy it in commercial video games, flight simulators, airline management titles, films, and real-time visualization projects without any trademark licensing fees or legal restrictions from real-world aviation manufacturers.

All Formats Are Fully Textured (Livery Baked In)

This asset package is completely production-ready out of the box. Every file format included in this bundle features high-quality textures and livery maps baked flawlessly from the master aerospace CAD files:

  • Real-Time Formats: The optimized low-poly meshes (OBJ, GLB, GLTF) feature a pre-baked, engine-ready livery texture map. Ready for direct, drag-and-drop integration into Unreal Engine, Unity, and real-time web applications.
  • Vertex-Color High-Poly Master: The premium master setups (PLY and native Blender .BLEND files) feature rich, vertex-based color data calculated directly from the original CAD source for high-fidelity visualization with zero external texture node dependencies.
Geometry and Engineering Notes
  • CAD-to-Mesh Perfection: Uniform, predictable polygonal topology calculated directly from precise NURBS source geometry. Optimized for real-time engines and high-performance rendering at approximately 23,000 triangles.
  • Organic Surface Flow: Absolutely zero surface wrinkling, normal pinching, or shading artifacts around complex geometric intersections, such as the unique integrated tail-engine intake, horizontal stabilizer root fairings, and widebody fuselage belly transitions.
  • Flexible Utility: An ideal baseline asset for custom hard-surface concept development, kitbashing pipelines, or interactive media modifications.
Included Formats
  • 3D Real-Time (Fully Textured with Livery): OBJ, GLB, GLTF, PLY, FBX
  • CAD Engineering Data: STEP AP214, IGES, CGR, X_T, X_B
  • Native Source File: .BLEND (Blender 3.6+ Cycles-compatible layout)
  • 3D Printing Ready: STL, 3MF (Engineered to scale reliably across various sizes for FDM and resin printing display models)

Note: This model is focused entirely on premium geometry and baked liveries; it does not include rigging or animations.

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3-Engine Widebody Jetliner - Custom Tri-Jet Concept Low-poly 3D model

$6.10
Royalty Free License (no AI)
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Native file format
BLEND2 files
Size: 8.21 MB
Cycles | 3.6
Cycles | 3.6
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 2.65 MB
FBX
Autodesk FBX<br />File Size: 1.02 MB
GLTF
glTF | 4 files<br />File Size: 2.24 MB
STL
Stereolithography | 3 files<br />File Size: 2.54 MB
IGE
IGES<br />File Size: 3.51 MB
3MF
3D Manufacturing File | 3 files<br />File Size: 730 KB
STP
STEP<br />File Size: 2.3 MB
PLY
Ply | 2 files<br />File Size: 1.55 MB
X_T
Parasolid | 2 files<br />File Size: 1.39 MB
ABC
Alembic<br />File Size: 2.04 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
23442 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
70326 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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