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3D MODELS IN THIS PACK
Stylized Dog Pack — 10 Breeds + Accessories — Game Ready / Low Poly
A Game Ready / Low Poly pack of 10 Stylized Dog characters, fully rigged and ready for use in games, real-time projects, animations, and other 3D applications.
Every breed includes 85 animations, multiple PBR texture variations, 3 LOD levels for optimized real-time performance, and a collar with variant charms. The pack also includes 17 dog accessories: 5 beds, 4 bowls and 8 toys.
Breeds (color variations)
- American Bulldog (4)
- Cavalier King Charles Spaniel (3)
- Chihuahua (4)
- Dachshund (2)
- Dalmatian (3)
- Dobermann (2)
- French Bulldog (6)
- Golden Retriever (3)
- Shih Tzu (4)
- Toy Poodle (4)
Features
- Game Ready / Low Poly
- 10 dog breeds, 35 color variations in total
- Fully Rigged (Rigify control rig in Blender + clean game skeleton in FBX / GLB)
- 85 Animations per breed (850 in total)
- In-Place / Root Motion animations
- 3 LOD levels
- Clean retopology
- Non-overlapping UVs (dogs)
- Multiple color variations
- PBR texture setup (incl. Unity URP / HDRP maps)
- Collar with variant charms included for every breed (separate and pre-attached versions)
- 17 accessories (beds, bowls and toys) at real-world scale, 9 color variations each
Rig & Skinning
- Clean deform skeleton with proper bone hierarchy (145 bones, single root; 143 bones for Shih Tzu and Toy Poodle)
- Max 4 bone influences per vertex: works with default import settings in Unity, Unreal, Godot and glTF viewers
- Rest pose stored as the default pose
- Collar uses the same skeleton as its dog, so it can be used as a separate modular piece or pre-attached
File Formats
Dogs (per breed)
- Blender (.blend), textures packed, with Rigify control rig
- FBX: dog / dog with collar / collar only
- GLB (glTF): dog / dog with collar / collar only, textures embedded
- OBJ: dog / dog with collar / collar only (static, LOD0)
Accessories
- Blender (.blend), textures packed (DogBeds / DogBowls / DogToys)
- FBX: one file per item
- GLB (glTF): one file per item, textures embedded
- OBJ: one file per item
Textures
PBR textures (2048 x 2048 PNG) with different color variations are included for every breed. All color variations of a breed share the same UVs; just swap the albedo texture.
Textures Breakdown (per breed)
- 2 to 6 x Color / Albedo Textures (35 in total)
- Normal Map
- Roughness Map
- Metallic Smoothness Map (Unity Built-in / URP)
- Mask Map (Unity HDRP)
Accessory Textures
Small palette textures (16 x 16 PNG). All color variations share the same layout; just swap the color texture to recolor any item.
- 9 x Color Textures (Blue, Brown, Green, Mowz, Orange, Pink, Purple, Red, Yellow)
- 2 x Roughness Maps (Beds / Toys & Bowls)
Topology & LODs
The 10 dogs have 102,631 polygons in total (LOD 0), and every breed includes 3 levels of detail for optimized performance. The 17 accessories have 5,837 polygons in total.
LOD Breakdown (LOD 0 / LOD 1 / LOD 2 polygons):
- American Bulldog: 10,073 / 4,003 / 2,232
- Cavalier King Charles Spaniel: 9,636 / 3,576 / 2,357
- Chihuahua: 9,494 / 3,737 / 2,595
- Dachshund: 10,456 / 3,973 / 2,631
- Dalmatian: 11,518 / 4,101 / 2,590
- Dobermann: 9,862 / 3,545 / 2,571
- French Bulldog: 10,412 / 4,206 / 2,545
- Golden Retriever: 10,810 / 3,791 / 2,749
- Shih Tzu: 9,396 / 3,310 / 2,367
- Toy Poodle: 10,974 / 3,889 / 2,515
Accessories Breakdown (polygons):
- Beds: 2,368 (Square 224 / Round 672 / Donut 480 / Square Cushion 320 / Round Cushion 672)
- Bowls: 1,162 (Round 202 / Straight 148 / Double 350 / Double Raised 462)
- Toys: 2,307 (Ball Solid 96 / Ball Striped 96 / Banana 456 / Bone Large 440 / Bone Small 348 / Chicken 346 / Sausage 324 / Stick 201)
The models feature clean topology, making them suitable for real-time applications and further customization.
Animations (85 per breed)
Tail
- Happy Wag
- Alert Wag
- Relaxed Wag
- Scared Wag
Tail wags animate the tail only and are meant to be layered on top of any other animation (e.g. a Unity Avatar Mask or Unreal Layered Blend per Bone on the tail).
Posture
- Sit — Start / End / Loop Idle
- Stand Idle — Loopable
- Lie Down — Start / End / Loop Idle
- Dead — Left / Right
Actions
- Walk — Loopable
- Walk Up Slope — Loopable
- Walk Down Slope — Loopable
- Run — Loopable
- Trot — Loopable
- Bark — Loopable
- Double Bark — Loopable
- Blink — Loopable
- Pant — Loopable
- Howl — Loopable
- Yawn — Loopable
- Eat — Start / End / Loop Center / Loop Left / Loop Right
- Chew — Loopable
- Sniff — Start / End / Loop Stand / Loop Ground Center / Loop Ground Left / Loop Ground Right
- Dig — Start / End / Loop
- Sleep — Start / End / Idle Loop (Left / Right)
- Sit Pawshake — Left / Right
- Stand Pawshake — Left / Right
- Stretch — Start / End / Stretch Loop
- Jump — Start / End / Jump
- Jump In Place — Start / End / Jump
- Attack — Start / End / Attack / Leap Forward / Leap Left / Leap Right
- Head — Tilt Left / Tilt Right / Look Left / Look Right / Look Up / Look Down
- Death — Left / Right
Full Sequences
- Attack Full
- Attack Leap Full
- Dig Full
- Eat Full
- Idle Stand Look Around Full
- Jump Full
- Jump Full In Place
- Lie Down Full
- Sit Full
- Sleep Full — Left / Right
- Sniff Full
- Stretch Full
- Death Full — Left / Right
Accessories (17 items, real-world scale)
Beds
- Square Bed (99 x 99 cm)
- Round Bed (96 x 94 cm)
- Donut Bed (90 x 90 cm)
- Square Cushion (80 x 80 cm)
- Round Cushion (80 x 80 cm)
Bowls
- Round Bowl (20 x 20 cm)
- Straight Bowl (20 x 20 cm)
- Double Bowl (37 x 20 cm)
- Double Bowl Raised Stand (45 x 20 cm)
Toys
- Ball Solid (7.4 cm)
- Ball Striped (7.4 cm)
- Banana (22 cm)
- Bone Large (23 cm)
- Bone Small (13 cm)
- Chicken Drumstick (20 cm)
- Sausage (33 cm)
- Stick (28 cm)
Every accessory has its pivot at the bottom center with transforms applied, uses one mesh and one material, and can use any of the 9 colors.
Extras
- Collar included for every breed (separate and pre-attached versions).
- Multiple variant charms included (Heart, Circle and Bone).
- 17 accessories: beds, bowls and toys.
Blender Note
The control rigs use Rigify. Allow Auto Run Python Scripts (or click Allow when Blender asks) to show the rig UI panel.
If you have any questions or suggestions, feel free to contact me.
Thank you, and enjoy the asset!
REVIEWS & COMMENTS
accuracy, and usability.










