Creating animated stuff with Megascan Trees and Unreal Engine

Creating animated stuff with Megascan Trees and Unreal Engine

Tutorial posted almost 5 years ago

I am making a cinematic sequence that I'll share in this channel. You will see these trees change colors and wind intesity. I'd like to point out that these trees are ready to be used for real time render, there are a lot of parameters ready to be animated by you! Of course you can add new parameters and play with the environment. Enjoy!

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Comments

Chok-D wrote
Chok-D
cool!
Chok-D wrote
Chok-D
great !
ninashaw wrote
ninashaw
nice tutorial
kuddus wrote
kuddus
спасибо
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Software:Category:Tags:
  • unreal
  • unrealengine
  • engine
  • asset
  • tree
  • trees
  • quixel
  • megascan
  • bridge
  • tool
  • composition
  • compositing
  • animated
  • animation
  • animating
  • leaves
  • leaf
  • dark
  • environment
  • scene
  • level
  • sequencer
  • cinematic
  • render
  • light
  • fog
  • ue4
  • quixelbridge
  • quixeltree
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