Blender Racing Ramp_UVunwrap, Material and Unity Import

Blender Racing Ramp_UVunwrap, Material and Unity Import

Tutorial posted about 10 years ago

Continuing from the Racing Ramp Modeling Tutorial in this tutorial I show you how to Unwrap the mapping coordinates, apply a material, and import the model into Unity as a FBX

Part1

Part 2

Comments

htiek wrote
htiek
Thanks for sharing!
bcmorris wrote
bcmorris
No Problem!
wafelek wrote
wafelek
Great tutorial. Thanks
kuddus wrote
kuddus
Спасибо
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Software:Category:Tags:
  • UVunwrap
  • Blender
  • Unity-import
  • FBX
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