Tips for better looking 3d scene renders

Tips for better looking 3d scene renders

Tutorial posted over 6 years ago

This video talks through taking a standard looking, average 3d environment or scene and through a couple of basic techniques, improve 3d photorealism, and creating better looking 3d scene or environment renders. The 3d model I used in this scene was created by myself, in Blender 2.8 using cycles to render. The quick tips as topics in this video are: 1. Using material override to set up scene lighting in 3d 2. adding turbidity using a mist pass 3. motion adds life to a scene

see a talk through of 3 basic steps in the video link

Comments

tulippa wrote
t
Cool!
wiz-abidal wrote
wiz-abidal
useful one. thanks !
wafelek wrote
wafelek
Thanks for effort. Good job.
ChokCAD wrote
ChokCAD
very usefull !!
kuddus wrote
kuddus
спасибо
contact-sa-architecture wrote
c
nice
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Software:Category:Tags:
  • 3d
  • renders
  • environment
  • photorealistic
  • rendering
  • z-pass
  • mist
  • pass
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