3dsMax | Modeling and Texturing Hobbit Sword - Part 2 [HighPoly&Unwrap]

3dsMax | Modeling and Texturing Hobbit Sword - Part 2 [HighPoly&Unwrap]

Tutorial posted almost 7 years ago

3dsMax | Modeling and Texturing Hobbit Sword - Part 2 [HighPoly&Unwrap]

Comments

monigaifem wrote
m
nice
ninashaw wrote
ninashaw
thanks
kuddus wrote
kuddus
спасибо
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Software:Category:Tags:
  • modeling
  • 3dsmax
  • unwrap
  • highpoly
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