Our website uses cookies to collect statistical visitor data and track interaction with direct marketing communication / improve our website and improve your browsing experience. Please see our Cookie Notice for more information about cookies, data they collect, who may access them, and your rights. Learn more
Making a Car Explosion Part 2: Car body deformation
In the second part we start working towards getting the car body deformed. We will go through how to create proxy geometry, initial animation using massfx, how to make deformation with pflow and how to skin our geometry.
Comments