3Ds Max Tutorial Modeling UV unwrapping & texturing a Portable Radio part2

Tutorial posted 8 days ago
by ninashawninashaw

Modeling in 3D is similar to sculpting. Many different techniques can be used to create the objects in your scene. The techniques you learn in these series of 4 tutorials can be adapted to any style of modeling you need to perform. Features Covered: - Creating primitive objects - Using a modifier to alter an object's shape. - Aligning objects to each other - Using Boolean operators to change the shape of an object - Creating and editing spline objects - Converting splines into geometry - Using images to assist your modeling - Using the Symmetry modifier to produce a mirrored duplication of an object

3Ds Max Tutorial Modeling UV unwrapping & texturing a Portable Radio part2

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Software:Category:Tags:
  • 3ds max
  • tutorial
  • unwrap
  • uvs
  • marmoset
  • substance painter
  • Modeling
  • sculpting
  • techniques
  • primitive
  • modifier
  • shape
  • Aligning
  • boolean
  • spline
  • geometry
  • Symmetry
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