3Ds Max Tutorial Modeling UV unwrapping & texturing a Portable Radio part2

3Ds Max Tutorial Modeling UV unwrapping & texturing a Portable Radio part2

Tutorial posted almost 7 years ago

Modeling in 3D is similar to sculpting. Many different techniques can be used to create the objects in your scene. The techniques you learn in these series of 4 tutorials can be adapted to any style of modeling you need to perform. Features Covered: - Creating primitive objects - Using a modifier to alter an object's shape. - Aligning objects to each other - Using Boolean operators to change the shape of an object - Creating and editing spline objects - Converting splines into geometry - Using images to assist your modeling - Using the Symmetry modifier to produce a mirrored duplication of an object

3Ds Max Tutorial Modeling UV unwrapping & texturing a Portable Radio part2

Comments

cagriaytart wrote
cagriaytart
Cool
ninashaw wrote
ninashaw
thanks
monigaifem wrote
m
nice
ninashaw wrote
ninashaw
thanks
kuddus wrote
kuddus
спасибо
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Software:Category:Tags:
  • 3ds max
  • tutorial
  • unwrap
  • uvs
  • marmoset
  • substance painter
  • Modeling
  • sculpting
  • techniques
  • primitive
  • modifier
  • shape
  • Aligning
  • boolean
  • spline
  • geometry
  • Symmetry
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