Particle reform using data operator in 3ds max

Particle reform using data operator in 3ds max

Tutorial posted about 10 years ago

Exploding or breaking objects is fairly easy,but putting them back together or reforming them is a different story. In this tutorial we will take a look into how to explode an object and reform it back together. For this, we will use the data operator extensively.

Tutorial

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wafelek wrote
wafelek
Great tutorial. Thanks
wafelek wrote
wafelek
Great tutorial. Thanks
kuddus wrote
kuddus
хорошая работа
kuddus wrote
kuddus
хорошая работа
8sianDude wrote
8sianDude
ty
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Software:Category:Tags:
  • 3ds
  • max
  • particle
  • flow
  • learn
  • tutorial
  • 2014
  • reform
  • regrouping
  • broekn
  • exploded
  • object
  • particleflow
  • data
  • operator
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