The complet project
A year ago I participated in a collaboration as a 3D artist. Although the collaboration did not go further.
I develop this stylized sword in one week with the entire process. It was designed so that it had PBR materials and consumed the minimum. The model only have 2016 tris.
I developed lowpoly with Blender, the sculpture is carried out with Zbrush to give it more detail and the stylized finish. Then I worked the retopology with Blender and UVS to project the detail.
The texture maps work with substance painter to fit the project line and thus have all the necessary detail.