Cyborg ( GLITCH )re- posed and rendered
Today I would like to introduce you to the restyle of posing and rendering of "Glitch", my old 3D project! that I've realized taking inspiration from some sci-fi and cyberpunk concepts, especially for the mechanic suit and the organic parts.
As long as the weapons of the model are concerned, the sickle is inspired by the hammer of Reinhardt (Overwatch); whereas, for the hand cannon I've used as reference various concepts from the cyberpunk and steampunk universe, to whom I've added customized textures
Texturing - SubstancePainter
Rendering - Keyshot 8