DESCRIPTION

This model is a bust statue completed in Zbrush. Poly Painted with vertex color in Zbrush ,No UV and texture. The material rendering completed in Blender is exported. The model is composed of multiple subtools. each subtool is a solid closed model, and is passed through the Decimation Master of Zbrush performs optimization and subtraction, and Boolean operations, preserving polygon groups of different materials, see screenshots for more detailsAfter the model is exported, set the light material and fur in blender, and render it with the Cycle renderer. The polygon group of the model in zbrush is retained in the Face Map of blender.zbrush and blender are packaged and uploaded separately. and the common formats of OBJ and FBX are exported through blender (excluding fur output).You can get more information from the preview pic.If any question please write to me.

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Robinson17
Robinson17Community member
This user is part of the CGTrader community
Amazing work....
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A beast in human dress My big boss 3D model

$25.00
Royalty Free License
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Native file format
ZTL
Size: 18.6 MB
Renderer: BPR | zbrush 2022.0.5
Exchange formats
OBJ
OBJ<br />File Size: 51.2 MB
FBX
Autodesk FBX<br />File Size: 49.2 MB
BLEND
Blender<br />Version: blender 3.12 - Renderer: Cycles<br />File Size: 119 MB
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1586475 polygons
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/
800550 vertices
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