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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Post-apocalyptic motorcycle 3D model - a stripped, rigged off-road enduro bike for games. This motorcycle model keeps a clean minimal silhouette after the wasteland bolt-ons were removed, so it works as a survival machine, a dirt bike for a racing scene, a desert or trail bike, or plain urban off-road transport. Buyers search for it as a dirtbike, an offroad motorcycle or a rigged motorcycle. It is the same bike.
Two visual states ship together. Clean gives you a maintained dual sport motorcycle; Dirty turns the same asset into a rusty, abandoned biker vehicle for a scrapyard or a zombie-apocalypse road. Both variants use 4K PBR maps and share the engine texture set.
It is built for survival and wasteland projects. Think Days Gone, DayZ, Rust, SCUM, Fallout or a Mad Max style chase. The same game-ready motorcycle also fits dystopian and motocross settings. These references describe the visual genre only. This asset is not affiliated with or endorsed by any of those titles.
The FBX file imports into Unreal Engine, Blender and any pipeline that reads FBX. The Unity package carries materials for Built-in, Universal and High Definition render pipelines. Motorcycle models like this one are usually static props. This one is rigged and drivable through the included control system.
In the package:
Technical details:
UnrealNumber of Unique Meshes: 7Vertex Count: 21 950Collision: YesLODs: NoNumber of LODs: N/ARigged: YesRigged to Epic or MetaHumans Skeleton: NoIf rigged to the Epic or MetaHumans skeleton, IK bones are included: N/ANumber of Characters: 0Vertex Counts of Characters: N/AAnimated: NoNumber of Animations: 0Number of Materials: 7Number of Material Instances: 5Number of Textures: 13Texture Resolutions: 4096×4096, 512×512
UnityRigged: YesRigged to Unity skeleton: NoIf rigged to the Unity skeleton, IK bones are included: N/AAnimated: NoNumber of Animations: 0Animation types (Root Motion/In-place): N/ANumber of characters: 0Vertex counts of characters: N/ANumber of Shaders and Materials: 3 shaders (Universal Render Pipeline/Lit, Standard, HDRP/Lit) + 12 materialsNumber of Textures: 12Texture Resolutions: 4096×4096 (12)Documentation Link: included in package — RetroStyleGames/LastGuns/Post_Apocalyptic_Bike_B_Documentation.mdImportant/Additional Notes: Multi-pipeline package — BRP, URP and HDRP material + prefab variants included. Demo scene Demo_Scene_URP.unity and 7 prefabs built from 5 skinned meshes. Total geometry: 22,555 triangles / 20,805 vertices. Rig is a Generic 8-bone skeleton (no Avatar). Collision per prefab: 8 box + 7 capsule + 2 wheel colliders, 1 Rigidbody.