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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The model was created in Blender version 2.8; on July 26, 2025, I made some adjustments and changes using Blender 5.2.0 LTS.
Do you love massive, long swords? I do, so I decided to create my favorite sword and share it here. Both the sword and shield feature PBR textures; each model comes with Albedo, Metalness, Roughness, AO, and Normal maps (supporting both OpenGL and DirectX). The model is triangulated, optimized, and ready for use in your games. I hope those who find this page and install the model enjoy using it. Please consider leaving a comment or a like if you can.
Vertices:386
Faces:744
Tris:744
Shield geometry:
Vertices:308
Faces:580
Tris:580
Frormats:
-Mtl
-Fbx
-Obj
-Gltf
-Blend
-Fbx
-Glb
Textures tswaihender:
Tswaihender_texture_Albedo_1024x1024
Tswaihender_roughness_1024x1024
Tswaihender_texture_AO_1024x1024
Tswaihender_metalness_1024x1024
Tswaihender_normal_map_open_gl_1024x1024
Twaihender_normal_map_directx_1024x1024
Textures_shield
Shield_texture_Albedo_1024x1024
Shield_texture_roughness_1024x1024
Shield_texture_AO_1024x1024
Shield_texture_metalness_1024x1024
Shield_normal_map_Open_gl_1024x1024
Shield_normal_map_directx_1024x1024