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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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LOW POLY / PBR / REAL-TIME / VR/AR
Polygonal model of a Roman Gladium. Ready for standard rendering or real time. Contains universal formats FBX and OBJ for an easy import. A pack of different textures is included to maximize compatibility with your render engine.
Includes 3 different textures: New / Aged / Dirt+Blood
GEOMETRY:
SWORD - TRIANGLES:672 / VERTEX:338SHEATH - TRIANGLES:1800/ VERTEX:902
Unit of measurement: cm
Geometry is modeled following industry standards applying a low poly criteria for mesh construction.Textures paths are Flat. Unwrap Non-Overlapping. Real world scale. Clean geometry. No n-gons. Real world scale. Positioned at origin. No isoleted/coincident vertices. No coincident Faces.
APPEREANCE:
Contains different textures (4096x4096) to maximize compatibility with different render engines.
DiffuseBase ColorAlbedoNormal (DirectX and OpenGL)HeightCurveAOPositionAlphaIDGlossinessMetallicReflectionIORRoughness