DESCRIPTION

his 3D model is a detailed digital representation of Fyodor Dostoevsky’s classic novel Crime and Punishment, created entirely in Blender. The model features a realistic book structure with carefully crafted proportions, clean topology, and an accurate cover design inspired by the novel’s thematic tones.

All materials are fully assigned within Blender, and the UV mapping has been manually unwrapped to ensure optimal texture projection. The model is designed with clean geometry suitable for rendering, animation, or use in digital scenes. This asset is ideal for use in visualization projects, education materials, cinematic scenes, or library-themed environments. Its realistic look makes it a great addition to any 3D asset collection.

Key Features

Created in Blender with clean, optimized topology

Realistic book proportions with accurate spine and cover design

Fully UV-unwrapped for custom textures

PBR material-ready

Suitable for rendering, animation, game scenes, or 3D printing

High-detail design inspired by the mood and style of Crime and Punishment

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Crime and Punishment 3D Book Model Free low-poly 3D model

Royalty Free License (no AI)
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File formats
BLEND
Blender<br />Version: 4.1<br />File Size: 1 MB
OTHER
Other<br />File Size: 1.03 MB
FBX
Autodesk FBX | 2 files<br />File Size: 6.24 MB
TEXTURES
Textures<br />File Size: 7.43 MB
PNG
PNG<br />File Size: 7.43 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Unwrapped UVs
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