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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/1
Model: Low poly, optimized for real-time applications and game development.
Topology: Clean, game-ready topology.
Polycount: 4,948 tris
Technical Information
• Game-ready topology
• Real-world scale
• UV unwrapped
• UV Channel 2 available for lightmaps
• Texture resolution: Table: 2048 x 2048 | Chairs: 2048 x 2048
• PBR workflow
• Formats: FBX, PNG
Included Maps
• Ambient Occlusion (AO)
• Base Color (Albedo)
• Roughness
• Normal Map (DirectX and OpenGL)
Support & Contact
If you have any questions or encounter any issues with the asset, feel free to contact me.
Email: [vilsonpistori@gmail.com]
Rating & Review
If you are satisfied with this model, please consider leaving a rating and review. Your feedback is greatly appreciated and helps support my work. Thank you!
Created & Published by: Vilson Pistori
ArtStation: https://www.artstation.com/vilsonpistori
See more of my assets: https://www.cgtrader.com/designers/vilsonpistori