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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Step inside 1955. 55 game-ready, hand-built props that fill an entire post-war suburban home - from theturquoise-lined fridge to the lawn flamingos - with weathered PBR textures and real in-engine scale.
You won't believe what's hiding in this 1950s house.
Somebody left the percolator on. The console TV is still warm. There's a boomerang coffee table, a Sputnik chandelier and a chrome dinette set that looks like it came straight off a diner floor - and every single pieceis ready to drop into your level right now.
Vintage Suburbia 1950s is the only prop pack you need to build a believable post-war home, room by room:
KITCHEN - two period refrigerators (opening doors & crisper), gas range with griddle, stand mixer, chrome toaster, electric percolator, canister set & bread box, nesting mixing bowls, casserole dish, anodised tumblers, pastel storage bowls, melamine dinnerware, diner mugs, step stool, wall clock, chrome dinette set, TV dinner tray
LIVING - angular two-piece sectional, molded-plywood lounge chair & ottoman, boomerang coffee table, 21" console TV, swivel-screen TV, radio-phonograph, Sputnik chandelier, starburst & ball clocks, gilt sunburst mirror, folding TV trays, pedestal ashtray, rotary telephone, tube radio, 8mm projector, stereo picture viewer, box reflex camera, portable typewriter
BEDROOM - chenille-spread bed, waterfall vanity with mirror & bench, cedar hope chest, wind-up alarm clock
BATHROOM - pink bathroom suite, safety razor, hair cream jar
UTILITY - wringer washer, two canister vacuums, portable sewing machine
YARD/KIDS - balloon-tire cruiser bicycle, pull wagon, pressed-steel pickup, electric train set, toy hoops, frontier fur cap, shell-back lawn chair, pink lawn flamingos
Not perfect CG plastic: every surface carries a baked imperfection layer - dust in the crevices, fingerprintsmudges, fine scratches, chipped enamel and worn chrome - so your scenes read as lived-in, not showroom.
Every prop is an original period interpretation. No brand names, no logos, no trademarked badges - safe to shipin commercial projects.
WHAT YOU GET
Unreal Engine 5 project: 55 props imported and set up, one shared master material + material instance perprop, translucent glass instances, auto collision, Nanite on opaque meshes, a Showcase map with every prop
FBX + GLB for every prop (any engine / DCC), PNG textures (BaseColor, Normal DirectX + OpenGL, packed ORM)
TECHNICAL DETAILS
Props: 55 (163 meshes; movable parts such as doors, lids, drawers and chairs are separate meshes) Triangles: 4.6k - 177k per prop, 2.85M total
Textures: one 2048 or 4096 atlas set per prop (28 x 4K, 27 x 2K): BaseColor, Normal (DX + GL), ORM
Materials: 1 master PBR material + 55 instances, 1 glass master + 13 glass instances
Real-world scale (cm), Z-up, front faces +Y in Unreal; pivots on the floor/back plate/ceiling mount Collision: auto-generated simple collision
LODs: Nanite for opaque meshes; glass-bearing meshes use standard static mesh rendering Engine: Unreal Engine 5.8 (FBX/GLB also provided)
Rigged / animated: no