The game asset package contains a barrel model with 3 completely different texture sets. The model has PBR texture artwork, ideal for any realtime renderer you wish to use (Cry, Unreal, Unity). There is also a lower poly version (LOD group) for best performance results.
LOD0 has 216, LOD1 has 81 polygons only, making the asset ideal for mobile devices as well.
Supported formats: FBX, OBJ, DAE, 3DS (native) Files are compressed in .RAR archives.
Texture maps: Basecolor, normal, metallic, roughness, ambient occlusion Texture resolution: 2048x2048 (I suggest to decrease it to 1K, for mobile 512x512) Texture format: Lossless TGA (RLE compress)
UVW is clean, the asset was created using 3DS Max and Substance Painter.
If you have any questions in regards with any of my products, don't hesitate to contact me here!