1/5
Professional, high-quality low-poly compact junction module prop, built for real-time game engines, sci-fi facilities, and industrial environments. Optimized for seamless drag-and-drop workflow in Unreal Engine, Unity, and Godot.
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KEY FEATURES & PIPELINE SPECIFICATIONS• Clean Geometry: Quad-based base topology optimized for real-time performance.• Full LOD Support: Includes LOD0 base mesh, decimated LOD1 (~50% poly count), and LOD2 (~25% poly count).• Custom Engine Collision: Pre-configured UCX_ convex collision mesh included for plug-and-play physics.• Lightmap Ready: Dedicated secondary UV channel (Lightmap_UV) with zero overlapping faces and generous island padding for clean static light baking.• Smart Material Ready: Distinct Material ID channels set up for instant drag-and-drop texture assignment in Substance Painter or Unreal Engine.
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MODEL SPECS• Polygons: 1,596 (LOD0)• Vertices: 1,603• Geometry: Polygon mesh• UV Mapping: Non-overlapping, full 0-1 space unwrapped
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INCLUDED FILE FORMATS• Native Blender (.blend v4.1+)• Unreal Engine FBX (.fbx - Z-Up, -Y Forward)• Unity FBX (.fbx - Y-Up, +Z Forward)• Wavefront OBJ / MTL (.obj / .mtl)
REVIEWS & COMMENTS
accuracy, and usability.
