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Enhance your industrial, sci-fi, or cyberpunk game environments with the Sentinel Heavy Wall Breaker Unit. Designed specifically for modern real-time workflows, this prop is fully optimized and ready to drop directly into Unreal Engine, Unity, or Godot without technical setup.
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KEY PIPELINE & ENGINE FEATURES• Custom Engine Collision (UCX): Pre-built low-poly convex colliders (UCX_SentinelBreaker_01 & 02). Ensures smooth character navigation with zero mesh clipping.• Distance LOD Hierarchy: Includes 3 manual LOD levels to maximize performance in dense scenes, mobile, or VR projects: - LOD0: ~3,547 Triangles (100% detail) - LOD1: ~1,772 Triangles (~50% poly count) - LOD2: ~855 Triangles (~25% poly count)• Material ID Masking: Sub-components (Main Housing, Handle, Glass, Internals) assigned to separate solid-color material slots for instant smart-material masking in Substance Painter or Unreal Engine.• Lightmap UV Channel (UV Map 2): Secondary unwrap channel pre-baked with generous padding to prevent dark shadow artifacts during static lighting bakes.• Scaled & Centered: Clean transform history (Scale: 1.0, Rotation: 0°) with pivot aligned to the wall-mounting plane for easy surface snapping.
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INCLUDED FILE FORMATS• .FBX (Engine-Standard Axis Setup)• .OBJ / .MTL• .BLEND (Native Blender Source File)
If this asset helps your project, please leave a 5-star rating and review!SUPPORT & REVIEWSIf you find this free asset helpful for your project or greybox prototyping, please take a second to leave a 5-star rating and review! Your feedback helps support future free utility releases.
REVIEWS & COMMENTS
accuracy, and usability.
