DESCRIPTION

Enhance your industrial, sci-fi, or cyberpunk game environments with the Sentinel Heavy Wall Breaker Unit. Designed specifically for modern real-time workflows, this prop is fully optimized and ready to drop directly into Unreal Engine, Unity, or Godot without technical setup.

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KEY PIPELINE & ENGINE FEATURES

• Custom Engine Collision (UCX): Pre-built low-poly convex colliders (UCX_SentinelBreaker_01 & 02). Ensures smooth character navigation with zero mesh clipping.• Distance LOD Hierarchy: Includes 3 manual LOD levels to maximize performance in dense scenes, mobile, or VR projects: - LOD0: ~3,547 Triangles (100% detail) - LOD1: ~1,772 Triangles (~50% poly count) - LOD2: ~855 Triangles (~25% poly count)• Material ID Masking: Sub-components (Main Housing, Handle, Glass, Internals) assigned to separate solid-color material slots for instant smart-material masking in Substance Painter or Unreal Engine.• Lightmap UV Channel (UV Map 2): Secondary unwrap channel pre-baked with generous padding to prevent dark shadow artifacts during static lighting bakes.• Scaled & Centered: Clean transform history (Scale: 1.0, Rotation: 0°) with pivot aligned to the wall-mounting plane for easy surface snapping.

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INCLUDED FILE FORMATS

• .FBX (Engine-Standard Axis Setup)• .OBJ / .MTL• .BLEND (Native Blender Source File)

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Game Ready Sci Fi Sentinel Wall Breaker Unit Low Poly LODs UCX Free low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ<br />File Size: 688 KB
FBX
Autodesk FBX<br />File Size: 364 KB
BLEND
Blender<br />Version: 4.1.1 - Renderer: Default<br />File Size: 2.95 MB
OTHER
Other<br />File Size: 1.63 MB
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3D Features
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UV Mapping
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1928 polygons
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1942 vertices
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Unwrapped UVs
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