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Stylized low poly female NPC character designed for real-time applications and game development. The outfit (crop top, pants, boots) and hair are fully built into a single unified mesh — not separate objects — making it ideal for optimized game workflows.
This model is lightweight and efficient, suitable for mobile games, indie projects, background NPCs, crowd systems, and prototyping.
Technical Details:Vertices: 542Polygons: 550Single unified mesh (outfit and body combined)Low poly optimized topology
The integrated clothing design reduces complexity in rigging and improves performance by minimizing mesh separation. Clean stylized proportions and flat color materials make it easy to recolor and customize for different variations.
Features:Ultra lightweight low poly meshOutfit built directly into the base meshGame-ready optimized geometryClean stylized silhouetteEasy to recolor materials
Compatible with Unity, Unreal Engine, Blender, and other real-time engines
REVIEWS & COMMENTS
accuracy, and usability.
