DESCRIPTION

This high-quality 3D model features a cute, stylized robot character with a smooth, minimalist design. The robot has a rounded rectangular head with expressive square eyes, a compact body, and small accessories including a tiny cactus and rock, adding personality to the scene. Its soft, modern aesthetic makes it perfect for animation, games, 3D illustrations, and branding projects.

The design emphasizes simplicity and charm, making it ideal for children’s media, mascots, or futuristic-themed artwork. With clean topology and optimized geometry, it renders efficiently in any 3D software while maintaining high visual appeal.

Key Features:

Adorable stylized robot character with friendly appearance Minimalist design with smooth surfaces and rounded edges Small props (cactus and rock) for extra scene detail Optimized mesh for fast rendering and animation PBR materials for realistic lighting and reflections Suitable for cartoons, games, branding, and concept art Available in multiple file formats

Applications:

3D character animation Game assets and VR/AR environments Mascot design for branding and marketing Concept art and illustrations Children’s educational media and storytelling

Bring charm and personality to your projects with this playful and modern robot 3D model, perfect for a wide range of creative applications.

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Cute Robot Character 3D Model Free 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 14.3 MB
FBX
Autodesk FBX | 2 files<br />File Size: 9.39 MB
OTHER
Other<br />File Size: 61.9 MB
BLEND
Blender<br />Version: 4.5 - Renderer: Cycles<br />File Size: 61.9 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Materials
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Plugins Used
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3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
109377 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
109585 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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