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A stylized robot character rig for 3ds Max. A domed visor head, articulated arms and a rounded hovering base rather than legs, which makes it a useful rig for practising mechanical performance without a walk cycle to solve first.Mechanical characters are their own discipline. Weight still has to read, but it arrives through rigid parts, held poses and precise timing rather than through squash and flesh. Take the organic easing off and what is left has to carry the performance on its own.What's included:Full robot character rig for 3ds Max. Head, arm and base controls. Ready to animate, with no setup required.Good for mechanical animation, robot performance, and held-pose and precision timing practice.Free to download under the Royalty Free license.
REVIEWS & COMMENTS
accuracy, and usability.
