Does this model have a roughness map? It looks so homogeneous
Hi guys,
I've created 10 New Marble Textures. Materials is PBR ready for rendering.
https://www.cgtrader.com/3d-models/textures/architectural-textures/marble-textures
Does this model have a roughness map? It looks so homogeneous
Yes as @luxxeon mentioned all the technical information is in the Substance PBR Guide. This also covers some basics such as Base Color values, IOR values etc. PBR is a standard so adjusting values in the end software is not ideal as a base point, the customer can do what they like with the working files obviously.
Hello, thanks for response. Do you have more info about that?First time hearing about this. I'm usually try to a little lighter textures, because in the end in to software i can always very fast turn brightness down so i can like create darker material.
Generally PBR textures value sits between 5-220. Why is the 2nd and 4th ball hitting 255 white?
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