Automatically merging animations and generating different scenarios in a world?

Discussion started by schpol01

Hi all,

I would like to know if it is possible to generate worlds containing different animations on an automated basis? We have someone who designs for us 3D models and now we need to represent different scenarios on a world (for example: sea with palms, or maybe a forest, in good condition and in "dirty" condition, after climate changing effects such as waste etc.)

Thank you so much for your help!

Answers

Posted almost 3 years ago
0

What is the native software format of the models or animated models they used for the designs? There may be a script or something native to that software that could be useful. Certainly for adding "dirty" materials to the models, this could be done in just about any 3d software with a proper material system. With scripting, it could be possible to make it automated depending on certain conditions, but as for the environments changing and being automated to change, I don't know of anything specific to do that. I know that environments can be scripted to change during an animation, such as a sky turning from day to night or weather conditions like sun to cloudy sky can be accomplished in many different software.

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