I am an individual 3d artist for modeling, texturing, rigging and animation for over 9 years now. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
3D Modeling, 3D Print Modeling, Low-poly Modeling, Lighting, Rendering, Rigging, Skinning, UV mapping, Texturing, Shaders, Particles
Blender, Mudbox, Sculptris, ZBrush
pbr architectural futuristic rigged sci-fi animated low-poly game-ready electronics vehicle household sci future-challenge fi game military blender arch-details-challenge weapon future