I am an individual 3d artist for modeling, texturing, rigging and animation for over 9 years now. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
3D Modeling, 3D Print Modeling, Low-poly Modeling, Lighting, Rendering, Rigging, Skinning, UV mapping, Texturing, Shaders, Particles
Blender, Mudbox, Sculptris, ZBrush
architectural pbr futuristic rigged low-poly animated electronics game-ready sci-fi vehicle household future-challenge sci fi game military blender arch-details-challenge weapon office