my name is Dennis Haupt.
I am an individual 3d artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Reputation Score 165,458
Response Rate 69%
Average Response Time 3.1h
3D Modeling, 3D Print Modeling, Low-poly Modeling, Lighting, Rendering, Rigging, Skinning, UV mapping, Texturing, Shaders, Particles
Overall these are good arms. You have to fuss around with the textures and reexport your desired model format from the .blend files. Haven't played around with the bones yet. The advertised poly count is per arm. Aside from that 4/5 stars.
The model is very good without using animation. The animation was created on Blender so the .blend works but the exports (supplied) whether they are in fbx, 3ds or dae are unusable. The meshs are broken down and the animations are corrupted. An em...