December 6th, 2016
Today CGTrader team is talking with Marek Denko - a 3D artist born in Slovak Republic in 1980, and currently enjoying the life of a small town close to Prague in Czech Republic. Since 2007, Marek is running a design studio NoEmotion, which has worked on projects like Fallout 4 Power Armor and Tom Clancy's Rainbow Six Siege among others.
Both personal and client work made by Marek Denko and his team are always state of the art example of computer graphics, so we are extremely happy to have Marek sharing his experience with CGTrader community.
December 5th, 2016
Talking about our challenges, the first thing that comes to our head is "another one bites the dust.." And so it's finally time to publish the winners of the VR Watercraft challenge - please note that due to not enough eligible entries to the portfolio category, we will be awarding 4 winners for best model category, with the portfolio prizes going to the 2nd place winner.
Now, all aboard to the winners (who, as we mentioned, hopefully won't sink)!
November 22nd, 2016
Some time ago we noted that the demand for low poly 3D models is growing (the trend that continues in the 2nd half of the year), and one of the reasons is likely to be the growing virtual reality (VR) market as the developers of VR applications also need real time assets for their content. There is a huge hype surrounding discussions on virtual reality future, but there are also critics pointing to some really valid points. At CGTrader, we always favour objective opinions, so we decided to take a better look at what all of this noise is about and give our view on how it will develop.
October 25th, 2016
What a contest this has been! (It actually took a lot longer to pick out the rightful winners than we expected). More than 600 entries, a record number of sponsors and 5 quality Architectural detail makers that have won. Well, without further ado, let's take a look at the winners:
October 21st, 2016
Alex has been sharing his stunning 3D renders and tutorials with our community for some time now, and we couldn't walk away from an opportunity to have a nice little chat with him. Turns out his works make the modeling job look so much easier than it really is - and he himself knows it can be a very bumpy ride at the start.
Read his captivating story about his learning process, best works and projects to help out all 3D designers out there.