DESCRIPTION

A classic tourer, designed here using the Patch toolbox and blueprints/photos as a reference. The Sculpt environment was only used for few parts as the bumpers.

[Update, 10 May 2016:

  • cleaning-up a bit the parts' hierarchy, utilizing components' mirroring
  • addition of some new car parts
  • redefinition of the joints, so that the front wheels can turn
  • the renderer (local or cloud) still shows the car flying, in contrast to the in-canvas one!]

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projeto na Fusion 360 o exterior de um Aston Martin DB5 1963 3D print model

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