PBR Patrol Boat Riverine 3D model

Patrol Boat, River or PBR, is the United States Navy designation for a small rigid-hulled patrol boat used in the Vietnam War from March 1966 until the end of 1971.

They were deployed in a force that grew to 250 boats, the most common craft in the River Patrol Force, Task Force 116 and were used to stop and search river traffic in areas such as the Mekong Delta, the Rung Sat Special Zone, the Saigon River and in I Corps.

The PBR was a versatile boat with a fiberglass hull and water jet drive which enabled it to operate in shallow, weed-choked rivers. It drew only two feet of water fully loaded. The drives could be pivoted to reverse direction, turn the boat in its own length, or come to a stop from full speed in a few boat lengths.

PBRs were operating with the U.S. Naval Reserve up until 1995 at Mare Island, California prior to the base's closure due to BRAC action that year. A few are in museums and others are in private hands.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects148
Editable poly2
Editable mesh138
Edit poly2
Standard primitives4
Shapes2
Objects with duplicate names3
Hidden objects0
Objects with non-100% scale103
Objects with Default names91
Objects without materials0
Animated objects0
Groups2
Scene bounding box size ( X / Y / Z )256.78 mm / 87.49 mm / 121.58 mm
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Box04Editable Mesh
bow cleatEditable Mesh
Cylinder58Editable Mesh
Search LightEditable Mesh
Stern Port Cleat04Editable Mesh
Cylinder51Editable Mesh
M60_Receiver_Receiver1_Cube_JointBase_AxleEditable Mesh
Line03Editable Mesh
Cylinder10Editable Mesh
Box25Editable Mesh
M60_Stock_TopSlingEditable Mesh
Plane01Editable Mesh
Cylinder49Editable Mesh
Sphere08Editable Mesh
M60_TriggerEditable Mesh
M60_SideSlingEditable Mesh
M60_Receiver_Handles_CockingHandle_HandleEditable Mesh
M60_Sight_Case_Axle1_Sight1Editable Mesh
Tube05Editable Mesh
M60_Bottom_Bottom1Editable Mesh
View all 148 objects
Texture files and paths
Textures16
Unique texture names16
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
./Aries/drive2b/Work in Progress/PBR Patrol Boat/PBR Patrol Boat V00/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
RHulD.jpg
PolChr.jpg
USFlag3.jpg
Textures
View all 10 textures
Materials
Materials25
Default material names23
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
191 - DefaultStandard0
MetalStandard0
Material #144Multi/Sub-Object2
Material #111Multi/Sub-Object1
Material #10Multi/Sub-Object1
Material #122Multi/Sub-Object1
Metal1Standard0
09 - DefaultStandard0
07 - DefaultStandard1
20 - DefaultStandard1
08 - DefaultStandard0
11 - DefaultStandard2
05 - DefaultStandard1
01 - DefaultStandard1
14 - DefaultStandard1
19 - DefaultStandard0
06 - DefaultStandard1
16 - DefaultStandard1
10 - DefaultStandard3
13 - DefaultStandard0
View all 25 materials
Geometry
Polygons201,330
Triangles222,775
Vertices114,454
3-sided polygons154,923
4-sided polygons45,341
5 and more-sided polygons1,066
Layers
Number of layers5
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Layer40
Layer30
Layer20
Layer10
0148
Viewport Screenshots

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License:
Editorial uses only, additional clearances may be required.
Author:
Designer response: 94% in 2.1h
Available formats
  • Autodesk FBX (.fbx) 3.46 MB
  • Shockwave 3D (.w3d) 6.15 MB
  • OBJ(.obj, .mtl) (2 files) -
  • 3ds Max 13 (.max) 2.94 MB
    Version: 13, Renderer: Default (Scanline)
  • Stereolithography (.stl) 2.61 MB
  • Universal 3D (.u3d) 4.76 MB
  • 3D Studio 4 (.3ds) 1.49 MB
  • Textures 2.84 MB
More details
  • Publish date2016-02-19
  • Model ID#253778
  • Animated No
  • Rigged Yes
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 181,428
  • Vertices 96,951
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No