DESCRIPTION

Accurate very high definition Volkswagen Type 2 accessory models fully textured. Various roof racks, ladders, suitcases and surfboards with rack are included. The parts fit to our Volkswagen Type 2 / T1 models.

Most parts of the models have been created as SubDivision/TurboSmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy. If you import the lowest resolution of the .obj .fbx or .lwo version into a 3D Software that supports SubDivision surfaces you can also change the resolution/smoothness of the surface very easy. The poygon count of the base version of the accessory models which is not smoothed is the same as the lower resolution available for other software packages. Please see below.

For other software packages that do not support SubDivision surfaces the models are available in 2 different resolutions listed below: Roof Rack S 8736 and 139968 polygonsRoof Rack M 11422 and 182976 polygons Roof Rack L 14108 and 225984 polygonsRoof Rack XL 19480 and 312008 polygonsLadders 12770 and 205808 polygonsSuitcases 91832 and 1469708 polygonsSurfboard Rack 32096 and 514560 polygonsSurfboards Version 1 and 2 1756 and 28080 polygonsSurfboards Version 3 and 4 2272 and 36368 polygons

3ds Max 2010 / 3ds Max 2013 Format:TurboSmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set TurboSmooth to select the SubD objects.3ds Max 2010 version has standard 3ds Max materials applied.3ds Max 2013 version has VRay materials applied.

Maya 2013 Format:A selection set for all SubDivision surface parts is included so you can change the resolution easily.

Maya 2010/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:Models are available in 2 different resolutions.

Previews rendered in 3ds Max using VRay.

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Volkswagen T1 Accessories 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 803 MB
LWO
Lightwave<br />Version: 6.0 - Renderer: Default<br />File Size: 264 MB
OTHER
Other | 3 files<br />File Size: 817 MB
FBX
Autodesk FBX<br />File Size: 424 MB
C4D
Cinema 4D<br />Version: 9.6<br />File Size: 281 MB
MAX
Autodesk 3ds Max | 2 files<br />Version: 2010 - Renderer: Default (Scanline)<br />Version: 2013 - Renderer: V-Ray 3.0<br />File Size: 365 MB
MA
Autodesk Maya | 2 files<br />Version: 2010 - Renderer: Default<br />Version: 2013 - Renderer: Default<br />File Size: 1.14 GB
3DS
3D Studio<br />File Size: 273 MB
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making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
160206 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 166986 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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