DESCRIPTION
  • Comes with separate MetalCover sheets that you can remove if desired.
  • built with high realism in the gooseneck valve details and in the air suspension and air brake valve systems.”
  • This 3D model features applied materials with UVs separated by material. It includes a weld normal map, warning decal map, reflective tape map, metal diamond pattern map, Ridewell airbag texture map, and wood planks texture map.
  • All maps use non-overlapping UVs, allowing you to easily apply wear or dirt effects.
  • The side Talbert logo and front trailer plate are modeled as mesh and have their own materials.
  • The mesh is separated with movable hoses, axles, wheels, valves, and other movable parts for easier rigging and animation.
  • All weld materials share the same map to optimize the model.
  • .........................................................
  • ╔ [ File Formats ]
  • ╞ BLENDER .BLEND
  • ╞ FBX
  • ╞ COLLADA .DAE
  • ╞ .STL
  • ╞ glTF 2.0 .glb/gltf
  • ╚ .OBJ
  • .........................................................
  • ╔ [ Mesh ]
  • ╞ 737,453 verts. (with wheels)
  • ╞ 772,261 faces.(with wheels)
  • ╞ 1,374,238 triangles(with wheels).
  • ╞ 609,194 verts (no wheels).
  • ╞ 624,487 faces(no wheels).
  • ╞ 1,120,944 triangles(no wheels).
  • ╞ Materials separated, not textured.
  • ╞ real world scale object (meter measure).
  • ╞ .blend file with normals, seams and weight normal.
  • ╞ .blend file with collections and pivot placed.
  • ╞ This model is Not Rigged or animated !
  • ╚Game-optimized topology (not strictly quad-based).
  • .........................................................
  • ╔ [ Materials and Texturing ]
  • ╞  This model has separated and applied materials only.
  • ╞  For texture Maps: weld normal map, warning decal map, reflective tape map, metal diamond pattern map, Ridewell airbag texture map and wood planks texture map.
  • ╚  Texture Maps with: 1k,2k,512.
  • .........................................................
  • ╔ [ UV Mapping ]
  • ╞ Single UV set per model material.
  • ╞ 0-1 UV space.
  • ╚ Unwrapped UVs.
  • .........................................................
  • ╔ [ Disclaimer ]
  • ╞ This model is  not designed for CAD use or 3D printing.
  • ╞ This 3D model was created based solely on image references, not on official files, assets, or scans.
  • ╞ The model may not include all real-world details.
  • ╞ The model may not follow the exact real-world measurements.
  • ╞ This model is intended for visualization, educational, or gaming purposes only.
  • ╞ I do not own any rights to the real-world product, its brand, trademarks, or related patents.
  • ╚ This is a fan-made digital product and is not affiliated with or endorsed by the original brand.
  • .........................................................
  • ╔ Thank you!! Hope you like it! I hope you enjoy this model. Feel free to check out my other - creations!
  • ╞ Check out my bio for the official creator website.
  • ╚ For quick support or requests, check the Discord link: https://discord.gg/kD7NYxh32e.

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Native file format
BLEND2 files
Size: 346 MB
Cycles 4.3
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 227 MB
FBX
Autodesk FBX | 2 files<br />File Size: 251 MB
GLTF
glTF | 2 files<br />File Size: 337 MB
PNG
PNG | 7 files<br />File Size: 944 MB
DAE
Collada | 2 files<br />File Size: 332 MB
TEXTURES
Textures<br />File Size: 126 MB
STL
Stereolithography | 2 files<br />File Size: 223 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
624487 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 609194 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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